Shift
UI/UX
Shift was the User experience I created for the 2025 UI - UX brief for the PADC skulls competition. The brief challenged designers to develop a digital solution that educated younger audiences about youth homelessness.
My response was to create a virtual reality experience designed to be integrated into schools as an educational tool. By placing students in immersive, first-person scenarios, the experience aimed to build empathy and understanding of youth homelessness in a way that traditional teaching methods often cannot. The concept focused on using interaction and storytelling to encourage meaningful discussion and increase awareness
To view the storyboards click here